![vib ribbon music vib ribbon music](https://www.digitalgamemuseum.org/wp-content/uploads/2013/05/8839970581_ec46ba80f3_k.jpg)
We know that the world of Project NvP was made by worlds of Nintendo and Playstation crossing over.
![vib ribbon music vib ribbon music](https://japanretrodirect.ocnk.com/data/japanretrodirect/product/20190715_5451e6.jpg)
She then traps them into Music World from the first game, sending out a bunch of obstacles towards them at non-dodgeable speeds before transporting them back to the stage with high knockback and damage.
#Vib ribbon music series#
She would be a very light fighter (around Jigglypuff's) who is capable of crawling in her worm form, using acrobatics for various attacks (performing spinning high-speed twirls in her fairy princess form, rolls, somersault/split kicks and leapfrog vaults like how she crosses blocks), stretch out her legs, use her ears like helicopter blades for a multi-hitting aerial attack, transformations, summon shapes/obstacles from her home series (blocks, spikes, loops, Boomchies as explosive mines and others), jump high into the air with a trampoline drum (like Sonic, Pac-Man and Banjo's Up Specials) and use her drum/timpani sticks for a soundwave attack which does more damage when played in rhythm, acting like a weaker version of Donkey Kong's old Final Smash.įor her ultimate/Final Smash move, Vibri will turn into her fairy princess form and charge forward at opponents, catching them in her way.